Custom Weapon Formulas
Somebody (Nessiah maybe) mentioned somewhere how they would have liked to enter their own formula for weapons, rather than relying on assigning different skills to the basic attack (workaround made possible by Yanfly). Anyways, this bit of information remained in my mind so I decided to do it. Any weapon with a custom formula will use it over the attack skill’s one.
There are three different sort of tags you can use in the weapon’s notebox. First, you need to enter the formula itself. The syntax is absolutely identical to the skill’s formula field.
Enter your formula here, which will be evaluated as is.
By default, the variance is 20. If you don’t like it, then specify your own.
And lastly, you can make your weapon heal your target, like in the example above with this tag: