The list of all my old scripts for RPG Maker XP, which have been lost when CODE::RAIN went down.
My very first script, therefore its compatibility is low. It enables enemies to use a force field to negate damage under a certain threshold. The force field can replenish itself at a fixed interval.
A compilation of AI scripts allowing your enemies to be less stupid. It’s not the ultimate panacea but it works.
A small utility to convert VX animations to XP animations.
Ar Tonelico Battle System
A battle system inspired from the first Ar Tonelico game on the PlayStation 2. I was supposed to upgrade it but finally, I won’t. May eventually be revived with Vx Ace or not, time will tell heh. If I end up brutally murdered, it means Skie Fortress read that.
Extended Random Encounters
Another GUST-ish feature enhancing a bit the random encounters: you can have a maximum number of battles in an area and visually display the probability to trigger the battle. Here are the two sample pictures; they suck so make your own heh.
Funny Party Changer
Simple part managing system allowing full body character graphic and let them say something.
Easy-to-use scripting utility to move sprites and windows around.
Grants to skills the property to check their target’s status resistance and apply the most effective one. It’s mostly designed for enemy-only skills but it works for player skills too if you need it for some reason.
This isn’t a script but an event system but I put it here to avoid making a category for one single thing. In any case, this is a guild board when you can select quests. Nothing too fancy, I assure you.
This cryptic name hides a small scripting utility allowing you to encrypt your additional files (text files or .rb files) within the RGSS archive and use them during the game.