If there’s one thing I really can’t stand in RPGs, it’s being forced to watch the same cutscene again and again after dying. This script is there to remedy to this problem. Unlike the classic implementation, consisting in giving to the player a choice at the start of the cutscene, I opted for the hotkey method: you can press a key to skip the cutscene during its entire duration.
Wrap your cutscene inside two Label event commands: the first must be named “Cutscene” and the second “End Cutscene”. You can also select the hotkey in the script’s configuration module. Everything until the End Cutscene label will be skipped upon hitting the hotkey, except the following:
- Switches/Variables/Self Switches.
- Gain gold/items/weapons/armors.
- Change actor parameters.
- Start/stop timer.
- Show/erase picture.
- Enable/disable menus.
- Set vehicle location.
In short, if you set a switch in the middle of the cutscene for instance, it will be processed even if the rest is skipped.