Monthly Archives: December 2011
My stepson is in bed now, so I can be inebriated at will with my GF, family and friends. I doubt I will be in shape to wish you a happy new year at midnight, so here is a premature one: Happy New Year folks!
To start off, here is a script that was sleeping into my draft pages all day: Grathnode Install!
Like the name implies, this is inspired from Ar Tonelico, where you can power up song magic with items. Here, you can do the same with any skill. For some reason, I thought about Skie while writing this – as long as no Freud-wannabe tells me it’s a subconscious desire to dive into her everything will be fine.
Anybody who watched the 13th episode of Fate/Zero witnessed this:
In the very middle of an epic battle with Caster… Oh sure I read the light novels so I know how it will end, but still, I always hated cliffhanger season endings. Also, lol, the most used search term linking to this blog, what do you think it is? “rgss3”? “rpg maker vx ace script”? Hell no. It is “ionian hetairoi”!
Now, with all that said, I’m off to ruin my liver ever more. Happy New Year!
First, merry Christmas. Second, this isn’t a review of Saya no Uta so don’t run away! Third, if you’re still here, go check Nessiah‘s Isabelle cut-in picture: isn’t she sexy? Look at that midriff! If I could draw, I’d make a H doujin of her and thank Ness with some Ralph x Ernest yaoi action.
But I digress. The subject at hand is this:
This script allows you to create skills making the actors able to devour an enemy to permanently absorb a fraction of its parameters. Think Final Fantasy 8, but without all the problems that appear if you eat a bad enemy.
In Persona 4, Shadow Mitsuo is one of the most annoying bosses in the game. Not only he acts twice per turn, but he builds up a barrier named “Mitsuo The Hero” with a shitload of HP you need to take down before damaging him. Once the barrier is down, he casts Stagnant Air, a skill greatly raising the success rate of status ailments and then uses said ailments. After taking a certain amount of damage, the barrier is recreated and you have to take it down again.
Because of this, I was rather curious of how the anime adaptation would present this battle in the episode 12. The game is massive and the anime tends to rush events and S.Links in order to fit in the designated episodes number, which causes party members to barely do anything most of the time during the trips inside the TV.
Let’s just say that Shadow Mitsuo was a pleasant surprise. He starts with a creepy psychological attack and really requires much to be defeated, exactly like in the game. Now, this raises expectations for the Heaven and Magatsu Mandala parts.