First, merry Christmas. Second, this isn’t a review of Saya no Uta so don’t run away! Third, if you’re still here, go check Nessiah‘s Isabelle cut-in picture: isn’t she sexy? Look at that midriff! If I could draw, I’d make a H doujin of her and thank Ness with some Ralph x Ernest yaoi action.
But I digress. The subject at hand is this:
This script allows you to create skills making the actors able to devour an enemy to permanently absorb a fraction of its parameters. Think Final Fantasy 8, but without all the problems that appear if you eat a bad enemy.
First, you need to create a damaging skill and put <cannibal> in its notebox. It is important for the skill to cause damage, as the stat absorption will only occur if the devouring skill deals the death blow to the target. Alternatively, you can forget the damage and make it instant death, as long as it can kill.
Then, there are various tags you can use in the enemy’s notebox:
<cannibal> # always start with this!
</cannibal> # always end with this!
The numbers represent the percentage of the enemy stats which will be absorbed. For game balancing purposes, this will most likely be in the 1-5 range. You can also set an absolute number instead of a ratio by putting the <static> tag within the sequence.
You don’t need every tag of course, just put the ones you want – the others will automatically be set to 0.
The lazy way
The lazy way allows you to set the same ratio for every stat. Not very useful but hey, it’s here. Instead of the first <cannibal> tag, use <cannibal: number>.
If you can devour the same enemy over and over, there is room for ridiculous grinding. Therefore, you can set a maximum number of times an enemy can be devoured. By default, there isn’t any limit. To add one use the limit: number tag within the cannibal tag sequence. This isn’t an absolute limit but an actor limit. A different actor will also be able to eat your monster the set amount of times.
Goes below Skill Fusion and Glimmer. I recommend you to use Yanfly’s Battle Command List if you want the Devour skill to be a command by itself.